Tuesday, March 22, 2011
We at FoldingStory don’t usually read the Economist and seldom understand what they’re talking about when we do, but this article on gaming really hit home for us:
“[Computer games] help fulfil [sic] human needs. Simple online games…played between friends on Facebook, can help sate the desire for companionship among atomised young people. Collaborative multiplayer games cater to the need to feel part of a group.”
And when they force you to think creatively rather than just pointing and clicking, games have an even greater impact.
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